Games and Projects
A compilation of projects I've worked on. I have writeups detailing the work I did on each of them, so click "Read more!" to check those out.
Solo Unity Project
Tech Art, 3D Modeling, Programming
Interactive level select screen for an imaginary adventure game, inspired by my love of miniaturized video game overworlds.
Godot Game | Team Size: 7
3D Character Modeling
Auto battler roguelike where the player collects monsters and fuses them together. Made for Ludum Dare 55.
Unity Game | Team Size: 3
Tech Art, Programming,
3D Modeling
Idle/hidden object game where the player is provided pictures of randomly generated characters for them to try and locate in a 3D environment. Made for Ludum Dare 52.
Unity Game | Team Size: 5
Tech Art, 3D Modeling, Animation
Rhythm/typing versus game about a band on a late-night show purposefully trying to sabotage the host as he reads from a teleprompter. Made for GGJ 2023.
Unity Game | Team Size: 2
Procedural Generation,
3D Modeling
Driving game about delivering mail in a procedurally generated town and upgrading your mail truck.
Unity Game | Team Size: 6
3D Modeling, Game Design
Social deduction game where one player misplaces items in an environment and the others try to remember where they belong and put them back. Made for UT Game Jam 2020.
In-Progress Games
Current stuff I'm working on!
Unity(?) Game
Directing, Tech Art, 3D Modeling, Programming
Narrative-adventure game






